GDI Character Stats

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Free characters

Minigunner

Image:Hud_soldier.jpeg

Standard Health: 100
Standard Armour: 100
Standard Weapons: Automatic Pistol, *Automatic Rifle, 1x Timed C4
Armour Type: SkinKevlar
Damage Points: 0,010
Death Points: 1.000



  • GDI Automatic Rifle does 7 damage to body 35 head shot, Nod Automatic Rifle does 5 damage to body 25 to head.

Shotgunner

Image:Hud_shotguntrooper.jpeg

Standard Health: 100
Standard Armour: 100
Standard Weapons: Automatic Pistol, Shotgun, 1x Timed C4
Armour Type: SkinKevlar
Damage Points: 0,010
Death Points: 1.000



Grenadier

Image:Hud_grenaider.jpeg

Standard Health: 100
Standard Armour: 100
Standard Weapons: Automatic Pistol, Grenade Launcher, 1x Timed C4
Armour Type: SkinKevlar
Damage Points: 0,010
Death Points: 1.000



Engineer

Image:Hud_engineer.jpeg

Standard Health: 100
Standard Armour: 100
Standard Weapons: Automatic Pistol, Repair Gun, 1x Timed C4, 2x Remote C4
Armour Type: SkinKevlar
Damage Points: 0,010
Death Points: 1.000



Class 1 Characters

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Officer

Image:Gdi_officer.jpg

Standard Health: 150
Standard Armour: 100
Standard Weapons: Automatic Pistol, Chaingun, 1x Timed C4
Armour Type: SkinKevlar
Damage Points: 0.040
Death Points: 8.750



Rocket Soldier Officer

Image:Gdi_rocket_soldier_officer.jpg

Standard Health: 150
Standard Armour: 100
Standard Weapons: Automatic Pistol, Rocket Launcher, 1x Timed C4
Armour Type: SkinKevlar
Damage Points: 0.050
Death Points: 11.250



Sydney (Tiberium Rifle)

Image:Sydney.jpg

Standard Health: 150
Standard Armour: 100
Standard Weapons: Automatic Pistol, Tiberium Auto Rifle, 1x Timed C4
Armour Type: SkinKevlar
Damage Points: 0.030
Death Points: 7.500



Class 2 Characters

Dead Eye

Image:deadeye.jpg

Standard Health: 200
Standard Armour: 100
Standard Weapons: Automatic Pistol, Sniper Rifle, 1x Timed C4
Armour Type: SkinKevlar
Damage Points: 0.080
Death Points: 20.000

Gunner

Image:Gunner.jpg

Standard Health: 200
Standard Armour: 100
Standard Weapons: Automatic Pistol, Rocket Launcher*, 1x Timed C4
Armour Type: SkinKevlar
Damage Points: 0.070
Death Points: 20.000

* Gunner's rocket launcher fires faster than normal.

Patch

Image:Patch.jpg

Standard Health: 200
Standard Armour: 100
Standard Weapons: Automatic Pistol, Tiberium Flechette Rifle, 1x Timed C4
Armour Type: SkinKevlar
Damage Points: 0.080
Death Points: 22.500




Class 3 Characters

More Commonly Refered to as "Hero Characters"

Havoc

Image:Havoc.jpg

Standard Health: 250
Standard Armour: 100
Standard Weapons: Automatic Pistol, Ramjet Rifle, 1x Timed C4
Armour Type: SkinKevlar
Damage Points: 0.140
Death Points: 50.000



Sydney (PIC)

Image:Pic_sydney.jpg

Standard Health: 250
Standard Armour: 100
Standard Weapons: Automatic Pistol, Personal Ion Cannon, 1x Timed C4
Armour Type: SkinKevlar
Damage Points: 0.140
Death Points: 50.000



Mobius

Image:Mobius.jpg

Standard Health: 250
Standard Armour: 100
Standard Weapons: Automatic Pistol, Volt Auto Rifle, 1x Timed C4
Armour Type: SkinKevlar
Damage Points: 0.140
Death Points: 50.000




Hotwire

Image:Hotwire.jpg

Standard Health: 200
Standard Armour: 100
Standard Weapons: Automatic Pistol, Repair Gun*, 1x Timed C4, 2x Remote C4, 6x Proximity C4**
Armour Type: SkinKevlar
Damage Points: 0.060
Death Points: 17.500

* Hotwire can repair everything twice as fast as any given Engineer due to her Repair Gun proficiency.
** Hotwire starts off with only 5 proximity C4, but she can carry 6 when she refills.

EXTRAS Characters

To access EXTRAS, press F8 in-game to access the console, then type "EXTRAS". You should get the message "EXTRAS Enabled!". After that, activate a Purchase Terminal, hold Alt, then click either Characters or Vehicles to access the EXTRAS stuff. EXTRAS mode cannot be activated in laddered games.

Custom1 (Maus)

Image:GDI_Custom1.gif

Standard Health: 125
Standard Armour: 0
Standard Weapons: Automatic Pistol, Grenade Launcher, 1x Timed C4
Armour Type: SkinKevlar
Damage Points:  ?
Death Points:  ?

Lt. Adriana Maus is Locke's right-hand lady. She's the one who looks like an Admiral in the second in-game movie. Maus is the equivlaent of a Grenadier.

Locke (Dr. Petrova)

Image:GDI_Locke.gif

Standard Health: 5000
Standard Armour: 100
Standard Weapons: Automatic Pistol, Volt Auto-Rifle*, Timed C4(x1)
Armour Type: SkinKevlar
Damage Points:  ?
Death Points:  ?


Petrova is the eqivalent of Mobius.
* Dr. Petrova spawns with an Auto-Volt Rifle that only has 100 total ammo in it, but if you Refill yourself, her reserves will hit 400 as normal.

Logan (Shepard)

Image:GDI_Logan.gif

Standard Health: 200
Standard Armour: 100
Standard Weapons: Automatic Pistol, Sniper Rifle, Timed C4(x1)
Armour Type: SkinKevlar
Damage Points:  ?
Death Points:  ?



Logan Shepard is the guy that appears in the tutorial mission, and was expected to be the original commando. It is rumored that according to the story line, Logan is Locke's Son. Logan is the equivlaent of Deadeye.

Visceroid (General(Adam) Locke)

Image:GDI_Visceroid.gif

Standard Health: 200
Standard Armour: 100
Standard Weapons Spawned: Automatic Pistol, Rocket Launcher*, Timed C4(x1)
Armour Type: SkinKevlar
Damage Points:  ?
Death Points:  ?

Brigadier General Adam Locke is the GDI commander, and is seen in most, if not all mission briefing cutscenes. Locke is the Chief General of Special War Operations, and has been in this position, which includes commanding Havoc, for the last 2 1/2 years, according to the story line. Locke is rumored to be the Father of GDI Commando/Soldier, Logan Shepard. Locke is the equivlaent of Gunner.
* Locke's rocket launcher fires faster than normal, like Gunner's.

Renegade Gameplay Information Navigation

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GDI Character Stats | GDI Vehicle Stats | Nod Character Stats | Nod Vehicle Stats | Weapon Stats

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